Factsheet

Developer:
Boneloaf
Sheffield, UK

Release date:
TBA (Steam Early Access)

Platforms:
Windows
Mac OS X
Linux
PS4 (no link currently)

Website:
gangbeasts.com

Regular Price:

USD$19.99
EUR€19.99
CAD$21.99
GBP£11.99

Description

Gang Beasts is a silly multiplayer party game with surly gelatinous characters, brutal mêlée fight sequences, and absurdly hazardous environments set in the fictional metropolis of Beef City.

History

The history section has not been populated.

Features

  • Custom procedural animation system gives significant variation of character movement
  • Characters climb, grab, dive, headbutt, jump, kick, lift, punch, push, pull, slide, & throw
  • Per hand grab mechanics for climbing & dragging, lifting, or throwing objects or enemies
  • Wide variety of contextual hazards (Ferris Wheel, Industrial Fans, Shipping Containers etc.)
  • Soundtrack and game audio by Adam (Doseone) Drucker and Robert (Dirty Bob) Larder

Videos

E3 Trailer YouTube


Images

download all screenshots & photos as .zip (11MB)
blimp.png
towers_railing.png
billboard.png
elevators_leap.png
elevators_hatch.png
chutes_ladder.png
towers_struggle.png
chutes_meat_paste.png
girders.png

download logo files as .zip (261KB)
logo

Request Press Copy

We are afraid this developer has not upgraded their presskit() to use distribute(). For security purposes, this form has been disabled.


Original Soundtrack
Available for free from somemusicsite.com.

Release Blog Post
The blog-post through which this game was released is available at vlambeer.com.


About Boneloaf

Boilerplate
Boneloaf is a small independant game studio currently making a series of experimental multiplayer party games.

More information
More information on Boneloaf, our logo & relevant media are available here.


Game Name Credits

James Brown
Game Design, Character and Environment Assets

Jon Brown
Game Design, Character and Environment Assets, Music and Sound

Michael Brown
Game Design, Character and Environment Assets

Adam Drucker
Music and Sound

Robert Larder
Music and Sound

Jason Pugh
Game Design, Character and Environment Assets

Jemma Pugh
Merchandising and Education

Matt Thomas
Game Design, Character and Environment Assets


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks